// mogry
// Generated by Microsoft (R) HLSL Shader Compiler 9.26.952.2844
//
// Parameters:
//
//   float4 DirLightColors;
//   float4 DirLightDirections;
//   float4 FirstLightFlag;
//   float4 PointLightColors[2];
//   float4 PointLightParams[2];
//   float4 PointLightPositions[2];
//   sampler2D _sampler_01;
//   sampler2D _sampler_diffuseColor;
//   sampler2D _sampler_shininess;
//   sampler2D _sampler_specularColor;
//   float albedo;
//   float3 ambientColor;
//   float3 ambientLightColor;
//   float backLightEdge;
//   float cloudShadowAlpha;
//   sampler2D cloudShadowSampler;
//   float colorLimit;
//   samplerCUBE cubeReflectMap;
//   float drawEnvBlendRatio;
//   samplerCUBE drawEnvCubeBlurMap;
//   samplerCUBE drawEnvCubeMap;
//   sampler2D edgeControlFuzzColorMap;
//   float3 envMapColor;
//   float4 externalEdgeControlColor;
//   float externalReflectMapScale;
//   float4 fogColor;
//   float fresnelBias;
//   float fresnelInvDiffBias;
//   sampler2D fuzzColorMap;
//   float fuzzPower;
//   float3 grace00;
//   float3 grace10;
//   float3 grace11;
//   float3 grace1_1;
//   float3 grace20;
//   float3 grace21;
//   float3 grace22;
//   float3 grace2_1;
//   float3 grace2_2;
//   float3 latitudeParam;
//   sampler2D lightToneMap;
//   float4 modulateColor;
//   samplerCUBE reflectBlurMap;
//   float reflectBlurMask;
//   float3 reflectScale;
//   float reverseRatio;
//   float4 rootPos;
//   float3 scatterColor;
//   float4 shadowColor;
//   float4 shadowFadeParam;
//   sampler2D shadowMap;
//   float4 shadowOffset0[4];
//   float4 shadowOffset1[4];
//   float4 shadowProjMatrix0[4];
//   float4 shadowProjMatrix1[4];
//   float4 shadowProjMatrix2[4];
//   float4 shadowProjMatrix3[4];
//   float4 shadowSplitRange;
//   float specluarMaskingShadow;
//   float4 weatherOffset;
//
//
// Registers:
//
//   Name                     Reg   Size
//   ------------------------ ----- ----
//   shadowOffset0            c21      4
//   shadowOffset1            c25      4
//   PointLightPositions      c29      2
//   PointLightColors         c31      2
//   PointLightParams         c33      2
//   shadowProjMatrix0        c35      2
//   shadowProjMatrix1        c37      2
//   shadowProjMatrix2        c39      2
//   shadowProjMatrix3        c41      2
//   ambientLightColor        c43      1
//   FirstLightFlag           c44      1
//   DirLightDirections       c45      1
//   DirLightColors           c46      1
//   fuzzPower                c47      1
//   backLightEdge            c48      1
//   scatterColor             c49      1
//   reverseRatio             c50      1
//   envMapColor              c51      1
//   grace00                  c52      1
//   grace1_1                 c53      1
//   grace10                  c54      1
//   grace11                  c55      1
//   grace2_2                 c56      1
//   grace2_1                 c57      1
//   grace20                  c58      1
//   grace21                  c59      1
//   grace22                  c60      1
//   shadowFadeParam          c61      1
//   shadowSplitRange         c62      1
//   shadowColor              c63      1
//   rootPos                  c64      1
//   latitudeParam            c65      1
//   ambientColor             c66      1
//   specluarMaskingShadow    c67      1
//   fogColor                 c68      1
//   reflectBlurMask          c69      1
//   drawEnvBlendRatio        c70      1
//   reflectScale             c71      1
//   fresnelBias              c72      1
//   fresnelInvDiffBias       c73      1
//   colorLimit               c74      1
//   albedo                   c75      1
//   externalEdgeControlColor c76      1
//   externalReflectMapScale  c77      1
//   weatherOffset            c78      1
//   cloudShadowAlpha         c79      1
//   modulateColor            c80      1
//   lightToneMap             s0       1
//   fuzzColorMap             s1       1
//   cubeReflectMap           s2       1
//   reflectBlurMap           s3       1
//   drawEnvCubeMap           s4       1
//   shadowMap                s5       1
//   drawEnvCubeBlurMap       s6       1
//   cloudShadowSampler       s7       1
//   edgeControlFuzzColorMap  s8       1
//   _sampler_diffuseColor    s9       1
//   _sampler_01              s10      1
//   _sampler_specularColor   s11      1
//   _sampler_shininess       s12      1
//
//
// Default values:
//
//   ambientLightColor
//     c43  = { 0, 0, 0, 0 };
//
//   fuzzPower
//     c47  = { 1, 0, 0, 0 };
//
//   backLightEdge
//     c48  = { -0.8, 0, 0, 0 };
//
//   scatterColor
//     c49  = { 1, 1, 1, 0 };
//
//   reverseRatio
//     c50  = { 1, 0, 0, 0 };
//
//   latitudeParam
//     c65  = { 1, 0, 1, 0 };
//
//   ambientColor
//     c66  = { 0, 0, 0, 0 };
//
//   specluarMaskingShadow
//     c67  = { 0, 0, 0, 0 };
//
//   fogColor
//     c68  = { 1, 1, 1, 0 };
//
//   reflectBlurMask
//     c69  = { 1, 0, 0, 0 };
//
//   drawEnvBlendRatio
//     c70  = { 1, 0, 0, 0 };
//
//   reflectScale
//     c71  = { 1, 1, 1, 0 };
//
//   fresnelBias
//     c72  = { 1, 0, 0, 0 };
//
//   fresnelInvDiffBias
//     c73  = { 0, 0, 0, 0 };
//
//   colorLimit
//     c74  = { 1, 0, 0, 0 };
//
//   albedo
//     c75  = { 0.5, 0, 0, 0 };
//
//   externalReflectMapScale
//     c77  = { 1, 0, 0, 0 };
//
//   cloudShadowAlpha
//     c79  = { 1, 0, 0, 0 };
//
//   modulateColor
//     c80  = { 1, 1, 1, 1 };
//

    ps_3_0
    def c0, 0.949999988, 100, 1, 3
    def c1, 0.5, 0.429042995, 0.743125021, 0.886227012
    def c2, 0.247707993, 0.85808599, 1.02332795, 0.100000001
    def c3, 0.200000003, 0.300000012, 0.400000006, 0.25
    def c4, 1, 0, 0.25, 0.00249999994
    def c5, 0.298999995, 0.587000012, 0.114, 0.00100000005
    def c6, -0.125, -9.99999975e-005, -13.2877121, 0.349999994
    def c7, 9.99999997e-007, -0.5, 0.5, 2
    dcl_texcoord_pp v0.xyz
    dcl_texcoord2 v1.z
    dcl_texcoord1 v2.xyz
    dcl_texcoord3 v3.xyz
    dcl_texcoord4 v4
    dcl_texcoord6_pp v5
    dcl_2d s0
    dcl_2d s1
    dcl_cube s2
    dcl_cube s3
    dcl_cube s4
    dcl_2d s5
    dcl_cube s6
    dcl_2d s7
    dcl_2d s8
    dcl_2d s9
    dcl_2d s10
    dcl_2d s11
    dcl_2d s12
    mov r0.xw, c2
    add_pp r0.y, r0.w, c62.x
    add r0.y, r0.y, -v1.z
    mul r1, c38, v2.y
    mad r1, v2.x, c36, r1
    mad r1, v2.z, c40, r1
    add r1, r1, c42
    rcp r0.z, r1.w
    mul r1.xy, r1, r0.z
    add r2.xyz, r1, c25
    mul r3, c37, v2.y
    mad r3, v2.x, c35, r3
    mad r3, v2.z, c39, r3
    add r3, r3, c41
    rcp r0.z, r3.w
    mul r3.xy, r3, r0.z
    add r4.xyz, r3, c21
    cmp r0.yzw, r0.y, r4.xxyz, r2.xxyz
    texld r2, r0.yzzw, s5
    add r0.y, -r0.w, r2.x
    cmp_pp r0.y, r0.y, c4.x, c4.y
    add r2.xyz, r1, c26
    add r4.xyz, r3, c22
    add_pp r0.z, c62.x, -v1.z
    add r5.xyz, r0.z, c3
    cmp r2.xyz, r5.x, r4, r2
    texld r4, r2, s5
    add r0.z, -r2.z, r4.x
    cmp_pp r0.z, r0.z, c4.x, c4.y
    add_pp r0.y, r0.y, r0.z
    add r2.xyz, r1, c27
    add r1.xyz, r1, c28
    add r4.xyz, r3, c23
    add r3.xyz, r3, c24
    cmp r1.xyz, r5.z, r3, r1
    cmp r2.xyz, r5.y, r4, r2
    texld r3, r2, s5
    add r0.z, -r2.z, r3.x
    cmp_pp r0.z, r0.z, c4.x, c4.y
    add_pp r0.y, r0.y, r0.z
    texld r2, r1, s5
    add r0.z, -r1.z, r2.x
    cmp_pp r0.z, r0.z, c4.x, c4.y
    add_pp r0.y, r0.y, r0.z
    mul_pp r0.z, r0.y, c3.w
    mad r0.y, r0.y, -c4.z, c4.x
    add_pp r0.w, -c61.x, v1.z
    mul_sat_pp r0.w, r0.w, c61.y
    mad_sat_pp r0.y, r0.w, r0.y, r0.z
    mov r0.w, c4.w
    mad r0.zw, v2.xyxz, r0.w, c78.xyxy
    texld r1, r0.zwzw, s7
    mov r0.w, c78.w
    mul r0.z, r0.w, c79.x
    mad_pp r0.z, r1.y, -r0.z, c0.z
    min_pp r1.x, r0.z, r0.y
    lrp_pp r0.y, c61.w, c61.z, r1.x
    add_pp r0.y, -r0.y, c0.z
    mov r0.z, c0.z
    mad_pp r0.y, r0.y, -c63.w, r0.z
    add_pp r1.xy, r0.z, -c44
    max_pp r2.xy, r0.y, r1
    add r1.xyz, -c29, v2
    dp3 r0.w, r1, r1
    rsq r0.w, r0.w
    mul_pp r1.xyz, r1, r0.w
    rcp_pp r0.w, r0.w
    nrm_pp r3.xyz, v3
    dp3_pp r1.w, r3, -r1
    mul_sat_pp r2.z, r1.w, c6.x
    mad_pp r2.z, r2.z, c50.x, r1.w
    add_pp r2.w, r2.z, c0.z
    mul_pp r3.w, r2.y, r2.w
    mad r2.w, r2.w, -r2.y, r2.w
    mad_pp r2.w, r2.w, c3.x, r3.w
    add_pp r2.w, r2.w, -c0.z
    mad_pp r2.w, r2.w, c1.x, c1.x
    add_pp r4.x, -r2.w, c0.z
    mov r4.y, c1.x
    texld_pp r4, r4, s0
    mul_sat_pp r2.w, r2.y, r2.z
    mov_sat_pp r2.z, -r2.z
    texld r5, v4, s10
    lrp_pp r6.xyz, r5.y, r4, r2.w
    pow r2.w, r0.w, c33.z
    add_pp r0.w, -r0.w, c33.w
    max_pp r3.w, r0.w, c5.w
    mul r0.w, r2.w, c33.w
    rcp r0.w, r0.w
    mul_pp r0.w, r3.w, r0.w
    mul_pp r4.xyz, r0.w, c31
    nrm_pp r7.xyz, v5
    mad_pp r8.xyz, r7, c48.x, -r1
    dp3_pp r0.w, r8, r7
    add_pp r2.w, -r1_abs.w, c0.z
    mov_sat_pp r1.w, r1.w
    mul_pp r1.w, r2.y, r1.w
    max_pp r3.w, r2.w, c4.y
    mul_sat_pp r0.w, r0.w, r3.w
    mul_pp r8.xyz, r0.w, c49
    mul_pp r8.xyz, r4, r8
    mad_pp r6.xyz, r4, r6, r8
    mul_pp r6.xyz, r2.y, r6
    dp3_pp r0.w, r3, -c45
    mul_sat_pp r2.w, r0.w, c6.x
    mad_pp r2.w, r2.w, c50.x, r0.w
    add_pp r3.w, r2.w, c0.z
    mul_pp r4.w, r2.x, r3.w
    mad r3.w, r3.w, -r2.x, r3.w
    mad_pp r3.w, r3.w, c3.x, r4.w
    add_pp r3.w, r3.w, -c0.z
    mad_pp r3.w, r3.w, c1.x, c1.x
    add_pp r8.x, -r3.w, c0.z
    mov r8.y, c1.x
    texld_pp r8, r8, s0
    mul_sat_pp r3.w, r2.x, r2.w
    mov_sat_pp r2.w, -r2.w
    lrp_pp r9.xyz, r5.y, r8, r3.w
    mov_pp r5.x, c48.x
    mad_pp r8.xyz, r7, r5.x, -c45
    dp3_pp r3.w, r8, r7
    add_pp r4.w, -r0_abs.w, c0.z
    mov_sat_pp r0.w, r0.w
    mul_pp r0.w, r2.x, r0.w
    max_pp r5.x, r4.w, c4.y
    mul_sat_pp r3.w, r3.w, r5.x
    mul_pp r8.xyz, r3.w, c49
    mul_pp r8.xyz, r8, c46
    mad_pp r8.xyz, c46, r9, r8
    mul_pp r8.xyz, r2.x, r8
    dp3_pp r3.w, r4, c5
    mul_pp r2.z, r2.z, r3.w
    mul_pp r1.w, r1.w, r3.w
    mul_pp r2.z, r2.z, c50.x
    mul_pp r6.w, r2.z, c6.w
    mov r9.xyz, c5
    dp3_pp r2.z, c46, r9
    mul_pp r2.w, r2.w, r2.z
    mad_pp r0.w, r0.w, r2.z, r1.w
    mul_pp r1.w, r2.w, c50.x
    mul_pp r8.w, r1.w, c6.w
    add_pp r6, r6, r8
    add r8.xyz, -c30, v2
    dp3 r1.w, r8, r8
    rsq r1.w, r1.w
    rcp_pp r2.z, r1.w
    mul_pp r8.xyz, r8, r1.w
    pow r1.w, r2.z, c34.z
    add_pp r2.z, -r2.z, c34.w
    max_pp r3.w, r2.z, c5.w
    mul r1.w, r1.w, c34.w
    rcp r1.w, r1.w
    mul_pp r1.w, r3.w, r1.w
    mul_pp r10.xyz, r1.w, c32
    mad_pp r11.xyz, r7, c48.x, -r8
    dp3_pp r1.w, r11, r7
    dp3_pp r2.z, r3, -r8
    add_pp r2.w, -r2_abs.z, c0.z
    max_pp r3.w, r2.w, c4.y
    mul_sat_pp r1.w, r1.w, r3.w
    mul_pp r11.xyz, r1.w, c49
    mul_pp r11.xyz, r10, r11
    mov r12.y, c1.x
    mul_sat_pp r1.w, r2.z, c6.x
    mad_pp r1.w, r1.w, c50.x, r2.z
    mov_sat_pp r2.z, r2.z
    mad_pp r2.w, r1.w, c1.x, c1.x
    add_pp r12.x, -r2.w, c0.z
    texld_pp r12, r12, s0
    mov_sat_pp r2.w, r1.w
    mov_sat_pp r1.w, -r1.w
    lrp_pp r13.xyz, r5.y, r12, r2.w
    mul_pp r2.w, r5.z, c0.w
    mad_pp r5.xyz, r10, r13, r11
    dp3_pp r3.w, r10, c5
    mul_pp r1.w, r1.w, r3.w
    mad_pp r0.w, r2.z, r3.w, r0.w
    mul_pp r1.w, r1.w, c50.x
    mul_pp r5.w, r1.w, c6.w
    add_pp r5, r6, r5
    add_sat_pp r1.w, -r5.w, c0.z
    dp3 r2.z, r7, r3
    add r2.z, r2.z, r2.z
    mad_pp r6.xyz, r3, -r2.z, r7
    dp3_pp r2.z, -r7, r3
    texld_pp r7, r6, s2
    texld_pp r11, r6, s3
    lrp_pp r12, c69.x, r7, r11
    texld_pp r7, r6, s4
    texld r11, r6, s6
    lrp_pp r13, c69.x, r7, r11
    lrp_pp r7, c70.x, r12, r13
    mul_pp r7.xyz, r7.w, r7
    mul_pp r7.xyz, r7, c71
    abs_sat_pp r3.w, r2.z
    mad_pp r11.x, r2.z, c7.y, c7.z
    add r2.z, -r3.w, c0.z
    mul r3.w, r2.z, r2.z
    mul r3.w, r3.w, r3.w
    mul_pp r2.z, r2.z, r3.w
    lrp_sat_pp r3.w, r2.z, r0.z, c72.x
    mul_pp r2.z, r2.w, r3.w
    add_pp r2.w, -r3.w, c73.x
    add_sat_pp r2.w, r2.w, c0.z
    mul_pp r2.z, r2.z, c77.x
    mul_pp r7.xyz, r7, r2.z
    texld_pp r12, v4, s9
    mad_sat_pp r7.xyz, r12, r2.w, r7
    mul_pp r7.xyz, r7, r7
    mov r12.yw, c1
    mul_pp r12.xyz, r12.y, c60
    add r13, -c64.xyzx, v2.xyzx
    dp3 r2.z, r13.yzww, r13.yzww
    rsq r2.z, r2.z
    mul r13, r13, r2.z
    mad r3, r13, c1.x, r3.xyzx
    dp3 r2.z, r3.yzww, r3.yzww
    rsq r2.z, r2.z
    mul_pp r3, r3, r2.z
    mul_pp r13.xyz, r3.yzyw, r3.yzww
    mad_pp r2.z, r3.x, r3.x, -r13.x
    mul_pp r13.xyw, r13.y, c58.xyzz
    mul_pp r13.xyw, r13, c1.z
    mad_pp r12.xyz, r12, r2.z, r13.xyww
    mad_pp r12.xyz, c52, r12.w, r12
    mad_pp r12.xyz, c58, -r0.x, r12
    mul_pp r2.zw, r3.z, r3.xyyw
    mul_pp r13.xyw, r2.w, c59.xyzz
    mad_pp r13.xyz, c56, r13.z, r13.xyww
    mad_pp r13.xyz, c57, r2.z, r13
    mad_pp r12.xyz, r13, c2.y, r12
    mul_pp r13.xyz, r3.y, c53
    mad_pp r3.xyw, c55.xyzz, r3.w, r13.xyzz
    mad_pp r3.xyz, c54, r3.z, r3.xyww
    mad_pp r3.xyz, r3, c2.z, r12
    mul_pp r3.xyz, r3, c75.x
    mul_pp r3.xyz, r3, c51
    mov_sat_pp r12.xyz, c66
    mad_pp r3.xyz, r12, r12, r3
    mov_sat_pp r12.xyz, c43
    mad_pp r3.xyz, r12, r12, r3
    mul_pp r3.xyz, r7, r3
    mul_pp r3.xyz, r1.w, r3
    mad_pp r3.xyz, r5, r7, r3
    max_pp r5.xyz, r3, c7.x
    rsq_pp r0.x, r5.x
    rcp_pp r3.x, r0.x
    rsq_pp r0.x, r5.y
    rsq_pp r1.w, r5.z
    rcp_pp r3.z, r1.w
    rcp_pp r3.y, r0.x
    dp3_sat_pp r0.x, r6, -r1
    add r1.x, r0.x, c6.y
    log_pp r0.x, r0.x
    cmp_pp r0.x, r1.x, r0.x, c6.z
    texld r1, v4, s12
    mad_pp r1.x, r1.z, c0.y, c0.z
    mul_pp r0.x, r0.x, r1.x
    exp_pp r0.x, r0.x
    mul_pp r1.yzw, r4.xxyz, r0.x
    mul_pp r1.yzw, r2.y, r1
    dp3_sat_pp r0.x, r6, -c45
    dp3_sat_pp r2.y, r6, -r8
    add r2.z, r0.x, c6.y
    log_pp r0.x, r0.x
    cmp_pp r0.x, r2.z, r0.x, c6.z
    mul_pp r0.x, r1.x, r0.x
    exp_pp r0.x, r0.x
    mul_pp r4.xyz, r0.x, c46
    mad_pp r1.yzw, r4.xxyz, r2.x, r1
    add r0.x, r2.y, c6.y
    log_pp r2.x, r2.y
    cmp_pp r0.x, r0.x, r2.x, c6.z
    mul_pp r0.x, r1.x, r0.x
    exp_pp r0.x, r0.x
    mad_pp r1.xyz, r10, r0.x, r1.yzww
    texld r2, v4, s11
    mul_sat_pp r2.xyz, r2, c0.x
    mul_pp r2.xyz, r2, r2
    mul_pp r1.xyz, r1, r2
    lrp_sat_pp r1.w, r0.y, r0.z, c67.x
    mul_pp r0.xyz, r1, r1.w
    max_pp r1.xyz, r0, c7.x
    rsq_pp r0.x, r1.x
    rcp_pp r0.x, r0.x
    rsq_pp r1.x, r1.y
    rsq_pp r1.y, r1.z
    rcp_pp r0.z, r1.y
    rcp_pp r0.y, r1.x
    mul_pp r0.xyz, r0, v0
    mad_pp r0.xyz, v0, r3, r0
    dp3_pp r1.x, c43, r9
    mad_pp r0.w, r0.w, c7.w, r1.x
    mov r11.y, c1.x
    texld_pp r1, r11, s1
    texld_pp r2, r11, s8
    mov_sat_pp r2.xyz, r2
    mul_pp r2.xyz, r2, v0
    mov_sat_pp r1.xyz, r1
    mul_pp r1.xyz, r1, v0
    mul_pp r1.xyz, r1, c47.x
    mad_pp r0.xyz, r1, r0.w, r0
    mad_pp r0.xyz, r2, c76, r0
    min_pp r1.xyz, c74.x, r0
    min_sat_pp r0.x, c68.w, v5.w
    lrp_pp r2.xyz, r0.x, c68, r1
    texld_pp r0, v4.zwzw, s10
    mov_pp r2.w, r0.x
    mul_pp r0, r2, c80
    mad_pp r0.xyz, r0, c65.x, c65.y
    mov_pp oC0.w, r0.w
    mul_pp oC0.xyz, r0, c65.z
	// disable
		mov oC0.xyzw, c4.yyyy	

// approximately 320 instruction slots used (19 texture, 301 arithmetic)
 